asked Mar 19 '17 at 17:31 by mc_bo (52)

Is there a possibility to combine multiple audio Interfaces in one virtual Interface with the sum of channels available

You can do this on a Mac. It's called Aggregated Devices and it's done on the operating system level. I've never done it myself so can't say how it's done - my best advice for now is to Google it. I hope this helps! :)

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answered Mar 23 '17 at 11:46 by fredrik (166)

Sounds great, but I use a PC and a Linux Machine ;-/

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answered Mar 23 '17 at 15:57 by mc_bo (52)

Check out http://jackaudio.org/ Supposedly you can achieve things like this with it but I never used it

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answered Jun 19 '18 at 00:39 by molotoz (3)

You can do it with Asio4all on Windows. Download the driver and in advanced you can switch on multiple devices.

Latency and stability might be bad though depending on your devices.

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answered Aug 06 '18 at 19:15 by tumpin (11)

edited Aug 06 '18 at 19:17

I've tried to use the Mac OS aggregate device method and receive an error 'Could not open audio device. CoreAudio Error: Invalid AudioUnit property value.' Tried to test it by making an aggregate device of just the Mac mic input to verify that it's not an issue with specific devices by toggling back and forth.

Am I missing something or is this capability broken via CoreAudio? Any help would be appreciated. I'd love to input my Expert sleepers es-8 and my Roland boutiques but unable to at the moment.

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answered Sep 25 at 18:20 by roastedchestnuts (11)

I’m having issues with when two RME interfaces are connected.. works for a while then sounds stops, but takes a while. Works fine in Nuendo .. I use the babyface as second headphone monitor.

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answered Sep 26 at 21:33 by Kaleidos144 (11)

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Asked: Mar 19 '17 at 17:31

Seen: 1,618 times

Last updated: Sep 26 at 21:33