asked Oct 29 '14 at 01:37 by rc232 (11)

I am having major issues with high CPU/DSP overhead (even during complete silence) on sets which use plugins such as dBlue Glitch and (I think) iZotope Ozone. The Glitch plugin apparently has this issue with hosts that don't mute silence (link1 link2 ) I suspect this denormalization thing mentioned in those links may be the cause, because by automating Glitch to only operate when fed audio, the high DSP overhead goes away. I assume this is what's also happening with Ozone. What settings can I change to mitigate such denormalization issues?


I think it's best you contact to get help with this.

Btw, I'm using Glitch2 (2.0.2, 64-bit) and it works like a charm. You should try updating. As an interesting note, the developer of Glitch writes this on their website regarding the old plugins "USE THESE PLUG-INS AT YOUR OWN RISK!" :)

  — (Oct 31 '14 at 10:23) fredrik

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Asked: Oct 29 '14 at 01:37

Seen: 1,585 times

Last updated: Oct 31 '14 at 10:23