asked Nov 04 '14 at 04:29 by lewk (26)

edited Nov 04 '14 at 20:21

I recently recorded a single clip of sounds from an external drum machine, and was hoping I could just "Slice to Drum Machine" and be all set. Unfortunately, as you can see by the screenshot, it isn't adding onsets at the obvious transients, so it doesn't work as expected. I'm running BitWig 1.1 beta 6.

this screenshot

Adding, removing and moving onsets manually is very easy. When you're in the Onsets edit mode (as you are in the screenshot) just click and drag onsets to move them. Double click in an empty space to create a new onset, select an existing onset and hit delete to remove it. Once you've lined up your onsets you can slice to drum machine.


answered Nov 04 '14 at 16:26 by fredrik (186)

Yes, I read the manual and I know how to add/remove/move onsets. My issue is with the default onset detection algorithm, which as far as I can tell, should be adding them at each drum hit in my clip automatically.

  — (Nov 04 '14 at 17:49) lewk

Yeah, the automatic transient detection is, as you can see, not always perfect. ;)

  — (Nov 05 '14 at 10:08) fredrik

You could always get in touch with support, submit your file for analysis so the good devs can work on improving the detection.

  — (Nov 05 '14 at 13:13) fredrik

Better in 1.1.2 ?

  — (Dec 22 '14 at 01:46) BlackHoleNFO

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Asked: Nov 04 '14 at 04:29

Seen: 2,820 times

Last updated: Dec 22 '14 at 01:46