asked Mar 07 '18 at 15:11 by majkel (15)

would we except 64bit audio engine in the near future?? 64bits floating audio engine exists in a reaper or cubase, and i feel there is a bit of better sound resolution, when i mixing in a reaper or cubase DAW.

how does it soung to you in bitwig


answered Mar 09 '18 at 12:04 by YYBY (66)

A 64bit FP audio engine would not make any audible difference, so would be pretty much a complete waste of time as well as CPU resources. If any processing could possibly benefit from even higher word length than 32bit FP, developers can always incorporate double precision in the process, in the same way as oversampling is used for certain extreme processing. I still don't think there is as much if any effect like with oversampling.


answered Mar 11 '18 at 04:55 by Cyler (356)

less dynamic, selective


answered Mar 09 '18 at 23:20 by majkel (15)

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Asked: Mar 07 '18 at 15:11

Seen: 904 times

Last updated: Mar 11 '18 at 04:55