asked Jun 02 '18 at 20:54 by gmnewton (31)


Hi Bitwigers,

I am fairly new to Bitwig and am wondering, is there really no on/off for track sends?

For example, i have one track with some audio and one fx track with reverb, and I would like to set the send amount on the audio track to a specific amount and then turn that send on and off (via a midi controller button) so i can send bursts of audio to the fx track. I know I could write this in easily enough in track automation, but what I really want is to be able to do this live, playing clips and tracks and sending bursts out to different effects. I know I can also just twirl the send amounts up and down, but that isn't quite what i wanted to do. Probably I'm being too picky, but this is something Cubase does easily... Just wondered if i'm missing something?

Thanks for any thoughts/suggestions

How about to make a mute device using FX Layer, put it on your FX track after reverb and assign your MIDI controller to ON/OFF ?


answered Jun 06 '18 at 05:13 by Enrize (259)

Hi Bitwigglers,

Try this:

  1. Create an Instrument Track and name it “Send Punch Ins”.
  2. For each send you want to set up, create a PAIR of effects channels (the first send channel is going to be our "silent" control channel).
  3. Name the first effects channel “Send 1 Punch In” and the second effects channel “Send 1 Main”.
  4. Set the output of Send 1 Punch In to No Output and leave the input on No Input.
  5. For the track you want to send to Send 1 Main, increase the send amount to Send 1 Punch In.
  6. On Send 1 Punch In, insert these devices in this order: Note Receiver > Note Filter > Gate.
  7. Insert a Note Side Chain in a mod slot on the Gate and set the Attack, Decay & Release to Min and Sustain to Max.
  8. Modulate the Gate Threshold with the Note Side Chain, so that when the Note Side Chain is activated, the gate will open.
  9. On the MIDI Note Receiver, set the input to Send Punch Ins.
  10. On the MIDI Note Filter set the Key Range to filter out all notes except the note you want to use to "Punch In” to Send 1 Main.
  11. On Send 1 Main, insert an Audio Receiver and set it to receive output of the Gate on Send 1 Punch In.
  12. Drop the effect/s you want to be on Send 1 Main after the Audio Receiver.
  13. Repeat for each send you want to set up. Changing the Note Filter Key Range by 1 each time.
  14. You can tweak either the Envelopes of the the Note Side Chains in the Gate or the Attack & Release of the Gate to taste (fade in/fade out) or use a completely different Mod on the Gate Threshold that reacts to note on messages, you could also filter by MIDI Channel.

answered Jan 21 '19 at 01:56 by sticklebrick (480)

edited Jan 21 '19 at 18:46

That doesn't sound complicated at all. :^)

  — (Jan 21 '19 at 03:21) hrrld

Don't be scared, embrace it!

  — (Jan 21 '19 at 17:56) sticklebrick

Nice one! Thanks. Work's like a charm.

  — (Jan 21 '19 at 20:24) gmnewton

In Renoise, 'send' is actually a device you throw in the chain. This has many benefits; what you want to do would be trivial (because modulators are in play), and you can send to the send at any point in the device chain, &c. I've wanted this in bitwig recently as well. Interested to see what answers appear here. :) Thanks for asking this.


answered Jun 06 '18 at 17:13 by hrrld (102)

Hi Bitwigglers,

So I was pondering at work today, about the previous set up I explained and thinking that there must be a a better way (sad I know). The problem with that method is that it's a bit limited. It works fine if you want to send the audio signal from only one channel to a selection of different effects channels.

However, you can't send audio from different channels to the same effect channel at different times. Any channels assigned to the same Send Punch In will all go the effect at the same time. @hrrld mentioned some kind of "send to" device in Renoise, the problem is Bitwig works the other way; devices "receive from" specified signal points in your project.

So I came up with this Chain Preset that you can save and reuse in any project, I could just share the finished preset but it's more fun for you to do and hopefully learn! :-P

  1. On the Effect Track, insert a Chain and name it "FX Sidechain".
  2. Inside FX Sidechain drop in these devices in this order and ["name"] them accordingly: Audio Receiver["Input Selector"] > Chain ["Gate MIDI Receiver"] > Gate > Tool.
  3. Inside Gate MIDI Receiver drop in these devices in this order and ["name"] them accordingly: Note Receiver["MIDI Source Selector"] > Note Filter["Note Selector"].
  4. Insert a Note Sidechain into the Mod Slots on the Gate and name it ["Gate Trigger"].
  5. Set Gate Trigger envelope: (A = 0, D = 0, S = 100, R = 0).
  6. Set Gate Trigger Input to Note Selector (don't worry it's in there, just buried).
  7. Assign Gate Trigger to modulate the Gate Threshold so that when the Gate Trigger is triggered, the Gate opens.
  8. Expand the Remote Control Tab on FX Sidechain and click the spanner.
  9. Add a new preset page.
  10. Assign Remote Controls to the following; Note Selector: min Key & max Key, Tool: Gain, Pan, Width.
  11. Save the Preset!.

You can now drop this Preset onto your Effects Channel (or any channel). And then set it up by doing the following:

  1. Set Input Selector Source to the desired input.
  2. Set MIDI Source Selector to the desired Instrument Track.
  3. Set the min & max of KEY parameter in Note Selector to select the desired note.
  4. *(Optional Trigger Override): Insert a Button in the Gate Mod Slots and assign to the Gate Threshold name it ["Override"], In FX Sidechain, Assign a Remote Control to Override.*
  5. *(Optional Trigger Disable): Insert a Button in the Tool Mod Slots and assign to the Gain name it ["Disable"], In FX Sidechain, Assign a Remote Control to Disable.*

To send multiple sources to the same effects channel drop an FX Layer on the effects channel before the effects and drop multiple copies of the FX Sidechain into the FX Layer. Name the FX Layer "FX Sidechain Stack" and save to your presets.

PS: I eat upvotes!!


answered Jan 22 '19 at 00:06 by sticklebrick (480)

edited Jan 22 '19 at 00:23

I built this and it works great. its a good way to build a whole keyboard of gates to different effects. fun. reminds me of native instruments "the finger."


answered Jan 24 '19 at 17:43 by gmnewton (31)

Hi Bitwigglers,

I thought I would update this thread with a feature that has recently been brought to my attention, you can use modulation on effect sends! and therefore use any modulator you like to control the send level.

Here's how you do it:

  1. Insert an FX Layer at the end of the device chain on the track you would like to send to the effects busses.
  2. Insert an empty Layer in the FX Layer.
  3. Insert the modulator of choice into a modulation slot of the FX Layer Device.
  4. Activate the modulation assignment and click on the FX Layer's black window.
  5. If you look in the inspector, you will see that the Channel strip for the parent track has appeared and that the Send Knobs (plus the Volume Fader, Pan Knob and Mute Button) are shaded blue which means they can all be assigned modulators from within the FX Layer Device.
  6. For now, assign the modulator in the FX Layer, to a Send Knob.
  7. If the Send Knob is initially set to -inf dB (effectively 0), the modulation will have no effect, so you need to set the Send Knob to at least -180 dB for it to work.

This also works in the FX Selector, Instrument Layer and Instrument Selector.


answered Mar 19 '19 at 12:01 by sticklebrick (480)

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Asked: Jun 02 '18 at 20:54

Seen: 1,109 times

Last updated: Mar 19 '19 at 12:01