asked Jun 20 '19 at 19:34 by icaroguerreiro (80)

I know a can bounce/re-bounce the Audio Clip, but why not Consolidate/Bounce Audio Events inside Audio Clip? This will speed up a lot resample/audioedits.

I may be wrong, but I don't think this is compatible with the mindset behind the way clip containers work in Bitwig. When you edit audio events inside clips, you aren't actually affecting the original audio data. You are just creating instructions about how Bitwig should play back sections of the original audio data i.e. start and end points, play in reverse, stretch, pitch etc. To bounce inside the clip you would still need to create/consolidate your edits into a new audio file, which is essentially what happens when you bounce in the arranger window.


answered Jun 28 '19 at 13:46 by sticklebrick (480)

Parameters Data(Gain, Stretch, Pitch, Formant, Fades ...) are already exclusive use of Audio Event. You cannot draw a Point in a Audio Event and end in another, they are already independent.

Just reset all parameters in the bounced audio event (not others Audio Events in the same clip).


answered Jun 28 '19 at 15:12 by icaroguerreiro (80)

edited Jun 28 '19 at 15:16

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Asked: Jun 20 '19 at 19:34

Seen: 512 times

Last updated: Jun 28 '19 at 15:16