asked Jul 15 '15 at 12:46 by Nickson (236)


Hi Folks,

Currently it is possible to see all outputs/devices of the drummachine in the bitwig mixer. Wouldn't be nice if you could export those outputs as seperate tracks?

Assuming this isn't possible now (and if it is, I would like to hear how!), I'd guess it would be a nice minor improvement of Bitwig studio.

What do you think?

Kindest Regards,


12next page »

Easiest way to achieve this is to copy the drum machine to another track (you can also do this in an existing one) and then drag the chains out of the drum machine container one by one.

Since this could be a lot of work depending on the amount of chains, i've recorded your feature request to our wishlist.


answered Jul 15 '15 at 14:48 by riot ♦♦ (1.8k)

+1 feature request!


answered Jan 12 '17 at 12:58 by robbetom (41)

+1 for me too.


answered Feb 21 '17 at 17:09 by baseliner (71)

+1 really usefull


answered Feb 21 '17 at 17:27 by stamp (186)

+1 for me as well.


answered Feb 07 '17 at 00:37 by Mikecakakali (31)

+1 for this - it's really a sadly missed feature.


answered Aug 16 '17 at 09:40 by lentferj (30)

You want just the audio signal, or the notes and devices as well (as in split the drum rack into individual instrument tracks)?

If audio only, then you can extract audio from individual drum pads into separate tracks by placing Audio Receiver into those tracks and selecting the pads as inputs - as seen here around 0:40:


answered Aug 16 '17 at 15:45 by antic604 (673)

edited Aug 16 '17 at 15:49

+1 for me too


answered Mar 13 '18 at 22:01 by baseliner (71)

This issue was brought up long ago and till today its been difficult to do this ! I absolutely love the software , but this a workflow killer !! i want to separate the drum rack into individual instrument track and bounce them to mix ..can this be addressed with priority ? or is there a workflow i am missing ?



answered Sep 13 '17 at 16:55 by NRK (21)

edited Sep 13 '17 at 16:56

A temporary (I'd hope) workaround, but you could create a number of empty audio tracks corresponding with the number of Drum Machine slots you want to have separated and then put Audio Receiver on each of them, pointing it to the appropriate pre-fader place in the Drum Machine. Then just mute the Drum Machine track and drums - now in separate audio tracks - should still be playing.

  — (Sep 14 '17 at 09:56) antic604

Thanks for the reply ! I did something similar after I posted on the forum ..I duplicated the track that has the drum machine,dropped a audio receiver and chose one of the drum cell(snare,kick etc )followed by bouncing the track ..did that for every element in drum machine ..was not as difficult as I thought it would be ..cheers

  — (Sep 16 '17 at 09:01) NRK

Yeah this is overdue now Many people still make music with drum pad format And the thing is bitwig made a plugin to get these kind of producers interested
Why not go the extra step to keep them interested


answered Mar 13 '18 at 05:05 by MR7KING (76)

edited Mar 13 '18 at 05:06

I might be missing something (I probably am :)), but: - if you want just audio, then why not use the workaround I described above in Sep '17? - if you want to extract MIDI and device chains to separate tracks, then why even start with using the Drum Machine?

  — (Mar 13 '18 at 11:00) antic604

I already have a work around for this issue (Though I will admit yours is better), I wasn't commenting for me, some people are from the Fl Studio FPC set up where the drum pads automatically ends up on their own tracks and I didn't use studio one long but their Drum Machine also send the pads to their own tracks. they both do it without extra devices or the setup time Bitwig would cost you I was speaking for people with that mindset. I use to just duplicate the drum machine track for as much pads I use and delete the irrelevant pads and midi from each track

  — (Mar 14 '18 at 01:20) MR7KING

I've gotten over the drum machine for some time now though, because it limits the drum sample to one key and trap other drum ideas will require some of your drums to change pitch
What I do now is use the edit Layer function bitwig has (the ghost channel feature if you don't know what I'm talking about) it allows me to see all the drums in one piano roll especially since I place each drum on their own note lane (set the sampler to fixed pitch so the sample always play their root sound) when I get a good drum pattern going I just leave edit layer mode and set the samplers I want to keytrack

  — (Mar 14 '18 at 01:45) MR7KING

Continuing from above set the samplers I want to keytrack and do my trap rolls or whatever pitch changes I desired

  — (Mar 14 '18 at 01:47) MR7KING

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

Markdown Basics

  • *italic* or __italic__
  • **bold** or __bold__
  • link:[text]( "title")
  • image?![alt text](/path/img.jpg "title")
  • numbered list: 1. Foo 2. Bar
  • to add a line break simply add two spaces to where you would like the new line to be.
  • basic HTML tags are also supported



Asked: Jul 15 '15 at 12:46

Seen: 3,366 times

Last updated: Jan 10 at 01:05