asked Jul 13 '14 at 08:35 by Andreilg (96)

So I've watched the Groove 3 video on Bitwig where the instructor talks about how the ability to have instruments and audio on Effect tracks makes it so you can make unique sounds, however I can't seem to see the difference. It doesn't seem to be loop doing anything different. Could somebody give me an example of what is possible with this?

I could be terribly wrong, but from my point of view there are two things that are different:

  1. The effect return track can be used for all (mixer) tracks whereas an effect on a single track is only affecting that single track.
  2. The automation for an effect track is less cloudy than for a instrument track, which has its own automation already as a 'bonus'
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answered Jul 13 '14 at 11:02 by Solidtrax (919)

edited Jul 13 '14 at 21:24

That's not what he was talking about and 1) is the same thing in every DAW.

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answered Jul 13 '14 at 16:49 by Andreilg (96)

Is there a link for that video, or did you buy it? Would be handy to understand the question. And furthermore there is probably no difference I guess.

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answered Jul 13 '14 at 21:25 by Solidtrax (919)

edited Jul 13 '14 at 21:34

You have to buy it...He was just talking about the fact that effect tracks can play back audio and instruments like any other regular track, which no other daw can do.

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answered Jul 14 '14 at 17:04 by Andreilg (96)

It could handy for the future (modular concept) but for now?

  — (Sep 22 '14 at 17:08) Solidtrax

I just learned a rather good example from good guy Dom today: Imagine you have a drumline in midi notes and now want to grab a part of that and "reverse" it, you can cut the clip, bounce that part, reverse it - done! This is probably similarly helpful on fx tracks, too. Haven't needed it yet, though :)

  — (Sep 25 '14 at 16:11) riot ♦♦

It is at 7:15 in the video that i have uploaded here: https://www.sendspace.com/file/9jsq5f

My question is that when an audio or midi track is in the main effect channel it plays regardless of the send levels.

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answered Sep 04 '14 at 13:24 by AP-1 (31)

Thanks, see above for my thoughts.

  — (Sep 22 '14 at 17:09) Solidtrax

An audio clip in an effect track will play, sound going to the master, regardless of send levels of other tracks. Note that playback of the audio clip will mute any incoming signal to the effect track.

If you want to be create you could for instance bounce a section of the effect signal, cut it up as an audio clip - let it play for a section in your song then go back to the original effect signal. It could also be used in a live setup where you trigger samples and loops in the effect chain.

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answered Sep 26 '14 at 15:11 by fredrik (80)

I don't understand how you can bounce and cut up an audio clip from an incoming live signal (the effect). Could you explain me please (newbie here) also I imagine all of this cannot be done in a live setting.

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answered Oct 01 '14 at 14:07 by AP-1 (31)

In order to bounce audio from an effect track (or the master track) you need to have your clips in the timeline. In your timeline use the time selection tool (press number 2 key on your keyboard) to select a time. Now right-click the selected time and choose bounce in place. You will now get an audio clip with all the audio sent to that effect track.

Note that bouncing won't work for audio coming from external gear, they have to be recorded first and added to the arrangement.

True, bouncing is probably not something you would do live on stage, but what you can do live is to play audio clips in your effect track to bypass the effect signal.

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answered Oct 01 '14 at 14:27 by fredrik (80)

Thank you very much for that advice! ;) Cheers

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answered Oct 01 '14 at 17:06 by AP-1 (31)

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Asked: Jul 13 '14 at 08:35

Seen: 1,237 times

Last updated: Oct 01 '14 at 17:06